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Where to get started?

Jul 7, 2014, 01:13
Post: #1
Where to get started?
I don't even know if I came to the right place. Here is a quick background.

I started using unity. Been working through it and so far I've really enjoyed it. Ready to get started making my own indie game, great. Problem is, I have no model or backgrounds. For unity I noticed that substance designer was useful so I brought the indie pack during the steam sale. That will help me with the texture but I still needed models.

This is what brings me to gimp. I have gimp and I have blender and haven't used either one yet. I'm completely unsure on how to get started on this probject. All I want to do make 2d and 3d models/backgrounds. I completely understand it isn't going to be anything high graphic wise. My plan is to create the models/backgrounds, use substance designer to handle the texture and unity to make my models come to life.
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Jul 7, 2014, 08:28
Post: #2
RE: Where to get started?
(Jul 7, 2014 01:13)crazyheaven Wrote:  ...snip...
All I want to do make 2d and 3d models/backgrounds. I completely understand it isn't going to be anything high graphic wise. My plan is to create the models/backgrounds, use substance designer to handle the texture and unity to make my models come to life.

Forget Gimp for the moment. Concentrate on Blender. Once you can make meshes the way you want, that is the time to look at dressing them up.

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Jul 8, 2014, 01:05
Post: #3
RE: Where to get started?
(Jul 7, 2014 01:13)crazyheaven Wrote:  ...This is what brings me to gimp. I have gimp and I have blender and haven't used either one yet....

The best way to learn the programs is to start using them, and learning the basic features first.

But like rich said, try starting with Blender first as it's more geared toward 3D modeling.

Gimp is more of a touch-up/ graphic enhancement program. You can draw with it, but its in a traditional artistic way (adding filters & lighting effects)

However, technically, you can make a 3D-like background in Gimp *IF* you draw an overlay of the persepective first & use the perspective tool for the object on another layer. Hand drawing objects in-line with the perspective is another option.

Happy Gimping (and blending lol)!

"In order to succeed, your desire for success should be greater than fear of failure." BC
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