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Suggestions for Improvement?

Oct 29, 2011, 23:20
Post: #1
Suggestions for Improvement?
Here's what I have so far for a logo, with a lot of help from OfNuts.

I plan to make the "a" easier to read. Other than that, any suggestions, please? Smile

[Image: havoc3.png]
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Oct 29, 2011, 23:45 (This post was last modified: Oct 29, 2011 23:47 by icor1031.)
Post: #2
RE: Suggestions for Improvement?
I'm afraid this one looks like a sports team logo, not a business logo.

[Image: 18159167.png]

[Image: 65191396.png]
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Oct 30, 2011, 00:47 (This post was last modified: Oct 30, 2011 00:48 by icor1031.)
Post: #3
RE: Suggestions for Improvement?
Yes mate, I didn't want to give too many details on what I'm doing to the path and confuse people Confused.
Smile

Have any ideas for colors, etc?

The business is building custom PCs (esp. gaming) and PC Repair.

I know, Havoc is a silly name - sadly, it's the best I could think of.
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Dec 24, 2011, 07:56
Post: #4
RE: Suggestions for Improvement?
I've been away a while, working on other things for my business, etc.

Mate, can you tell me how to get GIMP to show me the path that's already been drawn?
I hid the other layers, but I still don't see my path points.

http://img805.imageshack.us/img805/7292/gimpc.png

Thanks.
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Dec 24, 2011, 23:18
Post: #5
RE: Suggestions for Improvement?
When I edit the path and try to re-stroke it, it double-strokes the path. (It's not stroking both old and new, because it takes the shape of the new.)

This is obvious because you can see the "a" has double thickness on the right side.

It does this even when I delete the layer "stroke path"

What did I do wrong this time?

http://img847.imageshack.us/img847/2964/stroke2.png
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Dec 25, 2011, 08:38 (This post was last modified: Dec 25, 2011 08:38 by icor1031.)
Post: #6
RE: Suggestions for Improvement?
No luck, Mate.

Screenshots:

[Image: 12397172.png] - [Image: 30092276.png]
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Dec 26, 2011, 04:35
Post: #7
RE: Suggestions for Improvement?
http://www.havocgaming.com/havoc2.xcf (I'm hosting it locally.)
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Dec 26, 2011, 21:56
Post: #8
RE: Suggestions for Improvement?
Sorry I gave you the wrong file. . I re-did it and moved some layers, and it strokes correctly now. Smile

I have a new question, though.

How do I MOVE a set of paths? (I want the avoc to be closer to the H) .. When I "Move the active path," it doesn't move... and I expect it would move the H too, if it did move.

I already learned how to bucket fill selection and I expect I can learn shadows, but I need to move it first. Smile

Thanks, Ofnuts!
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Dec 27, 2011, 01:48
Post: #9
RE: Suggestions for Improvement?
Thanks, mate.

I don't have python support.

http://www.havocgaming.com/Havoc3.xcf
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Dec 31, 2011, 07:13 (This post was last modified: Dec 31, 2011 07:14 by icor1031.)
Post: #10
RE: Suggestions for Improvement?
Thanks, Ofnuts!

I'm going to see about putting it in some sort of oval, so it looks better and can be used in more ways.

You may be interested to see what (mostly you) has been accomplished. Smile

[Image: havoc5.png]
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Jan 8, 2012, 06:40 (This post was last modified: Jan 8, 2012 06:50 by icor1031.)
Post: #11
RE: Suggestions for Improvement?
Okay, it took me a while to find it, but I learned how to draw an oval, put a border on it, AND rotate it.

Two problems:

Even if I lock both layers, the border and the oval, or only use 1 layer, rotate won't move both the oval and the border.
And I can't border after rotating.

Gradient doesn't work well with border. It thinks it's one large image, not a border - so it doesn't repeat the same pattern through the whole border.

Help appreciated.
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Jan 8, 2012, 23:54
Post: #12
RE: Suggestions for Improvement?
I'll do that next time. I just didn't want to spam. Confused

Thanks for the help, and I'll look into Python.

(Jan 8, 2012 11:58)ofnuts Wrote:  PS: For the be nefit of future users, it's best to split your concerns in specific threads. This question should have been two new threads, one about linked rotations, and one about gradients in borders.
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