Post Reply 

Halo 1 dds editing

Jan 21, 2011, 09:33
Post: #1
Halo 1 dds editing
Can anyone tell me why http://i57.photobucket.com/albums/g203/SatanIV/0001.jpg ends up looking like http://i57.photobucket.com/albums/g203/SatanIV/0002.jpg after i inject it back into the map? That happens to every dds i change. In gimp it looks good but when i inject it in HMT it looks like shit.
Its maybe a setting somewhere?

Also when i tried to save the file i said that the file appears to be a volume map and it cannot save it as a volume map.
No idea what that means lol


Thank you for any help you can give me Smile
Find all posts by this user
Quote this message in a reply
Jan 21, 2011, 10:31
Post: #2
RE: Halo 1 dds editing
Your screen shots are way too small... what I notice is that the Gimp version is rectangular while the other is square, to some automatic horizontal rescaling happened and when there aren't much pixels and the rescaling algorithm is fairly basic you get a lot of artefacts.

But I think part of the problem comes from the utilities to transform the bitmaps from Gimp back into Halo files (or the way you use them). What happens if you extract something from Halo, up to some format Gimp understands (BMP, PNG, TIF, JPEG...) and then re-inject it back to Halo without changes?

Now answering your questions on
https://Gimp-Forum.net
Visit this user's website Find all posts by this user
Quote this message in a reply
Jan 21, 2011, 13:01 (This post was last modified: Jan 21, 2011 13:03 by Satlock.)
Post: #3
RE: Halo 1 dds editing
(Jan 21, 2011 10:31)ofnuts Wrote:  Your screen shots are way too small... what I notice is that the Gimp version is rectangular while the other is square, to some automatic horizontal rescaling happened and when there aren't much pixels and the rescaling algorithm is fairly basic you get a lot of artefacts.

But I think part of the problem comes from the utilities to transform the bitmaps from Gimp back into Halo files (or the way you use them). What happens if you extract something from Halo, up to some format Gimp understands (BMP, PNG, TIF, JPEG...) and then re-inject it back to Halo without changes?

Yes i dont know why they are so small, my screen is 1680x1050 and i pasted the shot directly into paint so as far as i know it should stay at 1680x1050, i will try to get them bigger on photobucket.

I dont really do anything special to the files, in HMT i can select the bitmap i want to change, then i can save it as a dds file, then i just open it with Gimp and change the color or something and then i save it as dds RGB8 file. last step i just use HMT and inject the dds file back into the Halo Map file and then it ends up looking like http://i57.photobucket.com/albums/g203/SatanIV/0002.jpg I just reuploaded that file like 6 times but i cant find why its so small, i think stupid photobucket makes them smaller so you cannot see them and have to "Go Pro" if you want good quality Smile
Find all posts by this user
Quote this message in a reply
Jan 21, 2011, 16:49
Post: #4
RE: Halo 1 dds editing
(Jan 21, 2011 13:01)Satlock Wrote:  Yes i dont know why they are so small, my screen is 1680x1050 and i pasted the shot directly into paint so as far as i know it should stay at 1680x1050, i will try to get them bigger on photobucket.
We don't need bigger complete screenshots but 1:1 views of the subject image, before and after, so if you just crop the screenshots to the useful part photobucket won't resize them. You can use Gimp to crop them (Gimp can also take the snapshot (File/Create/From snapshot)). Please use PNG format to avoid artefacts. And you can use attachments on GimpForums, no need to host your pictures elsewhere...

(Jan 21, 2011 13:01)Satlock Wrote:  I dont really do anything special to the files, in HMT i can select the bitmap i want to change, then i can save it as a dds file, then i just open it with Gimp and change the color or something and then i save it as dds RGB8 file.
Replace the "open it with Gimp and change the color or something and then i save it as dds" by a mere rename of the file, and see if the problem persists when Gimp isn't involved. Native Gimp won't load/save DDS files, so I assume you are using a plugin for that, did you ask the author?

Now answering your questions on
https://Gimp-Forum.net
Visit this user's website Find all posts by this user
Quote this message in a reply
Jan 23, 2011, 17:27 (This post was last modified: Jan 23, 2011 17:46 by Satlock.)
Post: #5
RE: Halo 1 dds editing
Yes i am using a DDS plugin for that, i will attempt to contact the author.

Just tested it by saving a file from HMT, renaming it and then injecting it back into the Halo map file.
Result is that the file is not corrupted by HMT, i do get the feeling that somehow the file
is changed when i open/save it with GIMP.
I'll try some different options to see if i may have missed something.

I just noticed that after i injected a file(in which i changed a color) back into the Halo map file the
file which i changed was corrupted and also another file was corrupted.
Find all posts by this user
Quote this message in a reply
Post Reply 


Possibly Related Threads...
Thread: Author Replies: Views: Last Post
  Editing a jpg to replace text without losing background color scheme jon80 3 737 Jun 24, 2014 01:37
Last Post: iForStyle007
Big Grin Editing Layers cessanfrancisco 8 630 Nov 12, 2013 15:46
Last Post: ofnuts
  images not displaying in mobile after editing with gimp 2.8 anoopar112 8 1,166 Dec 31, 2012 03:07
Last Post: Branth
  Copied Font Layers Revert To Default While Editing lightnb 2 636 Nov 25, 2012 11:27
Last Post: rich2005
  Editing Text in Existing psd Logo imservice 1 796 Nov 17, 2012 08:59
Last Post: ofnuts

Forum Jump:


GIMP ForumPortalArchiveContactTermsRSS