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Funding new features in gimp - what features would you choose?

Dec 16, 2013, 14:05
Post: #1
Funding new features in gimp - what features would you choose?
Hey, so there is this cool new crowd funding platform I am working with where new features for Free Software can be funded one by one. The first Gimp feature up is this cool symmetry painting tool, it would make a great addition. you can donate anything from €1 up here: http://funding.openinitiative.com/funding/1578/ - also, you would get to test the feature before your donation goes through Smile

I hope to get some more features up there soon: which features would you donate too if you could? What functions are really urgently needed in GIMP? What creative stuff would you LOVE to do that isn't possible yet? Let me know Wink

Anna
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Dec 16, 2013, 14:31
Post: #2
RE: Funding new features in gimp - what features would you choose?
funding?
Yes, but "only" when "all" the developers partizipate!
Funding for single features or single developers is a dead-end-street for GIMP.
I would give my money for a generally speed improvement or maybe adjustment layers.
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Dec 16, 2013, 14:38
Post: #3
RE: Funding new features in gimp - what features would you choose?
(Dec 16, 2013 14:31)silk Wrote:  funding?
Funding for single features or single developers is a dead-end-street for GIMP.

Oh I wouldn't say so, not if the money is funded from a wide user base. The dev's can donate it back to the central pot if they like too.

I think that fundraising in Free Software is vital, and this is a nice and democratic way to do it Smile

Best

Anna
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Dec 16, 2013, 15:40
Post: #4
RE: Funding new features in gimp - what features would you choose?
Quote: nothing guarantees that the new code will be integrated with the Gimp base,

Hi, in specific s instance it will be simple because the dev IS a core dev, and the core dev team are aware of and are interested in the project.

Also, on the Open Funding site, your donation will not be taken until you have tested and are happy with the feature. So integration is an unavoidable part of each project.

Thanks
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Dec 16, 2013, 15:43
Post: #5
RE: Funding new features in gimp - what features would you choose?
Also, just to be clear, I am not suggesting that this should be the only that GIMP is funded or anything like that. It's just another great way to support the software Smile
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Dec 16, 2013, 17:14
Post: #6
RE: Funding new features in gimp - what features would you choose?
push the Donate-Button on gimp.org is also a great way to support GIMP (and the developers)!
Everybody can do this, every time on every computer with internet-connection - all around the world, 24 hours at day - as much as she/he can.
1 $/€ per month from "every" GIMP-User and i think the developers are happy campers ... 12 $/€ the year, is that really to much?
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Dec 16, 2013, 17:26 (This post was last modified: Dec 16, 2013 17:29 by foxmuldr.)
Post: #7
RE: Funding new features in gimp - what features would you choose?
(Dec 16, 2013 17:14)silk Wrote:  12 $/€ the year, is that really to much?

Depends. Are they going to keep changing things that have been long term staples (like moving Ctrl+S to Ctrl+E, resulting in the annoying nags each time you close an image unless you choose save it in GIMP's proprietary image format, even though you may have just exported a lossless PNG in a Ctrl+E, Ctrl+W key combination without even lifting up the control key)? In such a case, yes $12/yr is too much. $1/yr is too much. GIMP becomes an annoyance at that point.

However, if the tool maintains backward compatibility, and also adds new features (that can be enabled by any user who WANTS to enable them), so that its existing features maintain as they were, but GIMP itself also keeps getting better for those users who want to move forward, then $12/yr is not too much because a long term tool maintains its usefulness without going into new learning curves and the removal of established muscle memory habits, and so on.

People are what's important. Users. That should be the GIMP authors' focus, and the focus of every software author ... serving people, not dictating to them how things will be. It's my biggest complaint against GIMP -- that attitude of GIMP-out rather than USERS-in. The only exceptions to this are foundations in general philosophy, such as paradigm shifts, particular types of uniquely new ideas where something not previously seen is introduced, etc.
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Dec 16, 2013, 18:57
Post: #8
RE: Funding new features in gimp - what features would you choose?
Quote:People are what's important. Users. That should be the GIMP authors' focus, and the focus of every software author ... serving people, not dictating to them how things will be

This is one reason I love Open Funding, because the users get to show very clearly what features are really important to them, not just as individuals, but as large groups of people.

I know, for example, that a lot of people would eagerly fund high level CMYK functionality, but it is still listed in roadmap as low importance... while I know that money isn't everything, and that feature based income is not the only sort... if we could find a dev and pay them to make CMYK happen I would be a happy libre designer indeed!

I don't have huge complaints about GIMP as software, though I hear a lost of frustration about un-democratic development from users in gimp and in inkscape. I hope that this funding platform can be a helping hand Smile If this test project "symetry painting" gets funded, I think it will be watch this space for more desirable stuff Wink
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Dec 16, 2013, 21:18
Post: #9
RE: Funding new features in gimp - what features would you choose?
Quote: And, do you know why the Gimp devs aren't implementing right now things that people are asking for? Because they are busy implementing right now other things that people are asking for: high bit depth in color channels, and the equivalent of Photoshop's adjustment layers (actually, something that may turn out to be even more powerful). This is a lot more useful for a lot more people than mirror painting.


and all of those features could get funding through this website Smile
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Dec 16, 2013, 21:36
Post: #10
RE: Funding new features in gimp - what features would you choose?
I will try to apply this to something everyone can visualize my thoughts on this matter.

A hobbyist builds a small motor bike in his garage and then rides it about town. He built it for the pure enjoyment of building and riding. While in town a local shop keep looks at it and thinks it could be made "better" if he added some lights to ride at night. So now a few new copies of the bike are running the road and another person adds an electric starter and yet another adds suspension and so on... The people who are improving the motor bike are doing it just because they can and they enjoy doing it.

Now along comes a traveling salesman who looks at the variety of homemade bikes and tells the local shop keep, "You could make a lot of money, if you sold them." So he makes an assembly line and starts manufacturing little motor bikes and the salesman sells them to other communities. The salesman makes a percentage of money, the shop keep makes some money. But the hobbyist and his friends are not out to make money, they just want to improve upon something that they found "fun". There is nothing wrong with the salesman or the shop keep wanting to make a profit.

I do arts and crafts, and people say you should sell it and make lots of money. Then it ceases to be fun. It becomes work, a labor, and task needed to be done. I am fine with donating to GIMP. If I want more from my GIMP, I would read tutorials on how to make plugins, or pick up a book and learn to program myself.

When you have more than one source collecting money for the project it pulls the funds away from somewhere else. When you have requests or demands on the developers it pulls their attention away from making corrections elsewhere. This makes the distribution slower and can potentially cause workflow issues.

That is just my random thoughts about this whole issue. Now can anyone add a drink mixer to the GIMP? Oh never mind there is a Blender right here on my desktop. Big Grin

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Dec 17, 2013, 08:09 (This post was last modified: Dec 17, 2013 08:09 by iForStyle007.)
Post: #11
RE: Funding new features in gimp - what features would you choose?
(Dec 16, 2013 21:36)Wendy Black Wrote:  ...When you have more than one source collecting money for the project it pulls the funds away from somewhere else. When you have requests or demands on the developers it pulls their attention away from making corrections elsewhere. This makes the distribution slower and can potentially cause workflow issues.

That is just my random thoughts about this whole issue. Now can anyone add a drink mixer to the GIMP? Oh never mind there is a Blender right here on my desktop. Big Grin

Well Said Wendy and welcome back!! Smile

As for you gingerling, or should I say FallenLegend...?

What is this, the third, fourth time you've pushed diverting donations to a 3rd party instead of Gimp's project?? The page you linked is the exact same as the one linked here:
http://gimpforums.com/thread-gimp-team-f...ht=funding

& If you aren't him, search his threads to find more reasoning why CS'ng isn't really a good idea, also take note of the ideas in this current "new funding..." thread you've made.

Instead, maybe consider finding a way to funnel ideas and donations to the gimp.org site.
Its as easy as linking here:
http://www.gimp.org/donating/

Maybe you could get permission from the developer/s to have a team and build nightly builds or build a Pro version of Gimp (like Gimp deluxe, etc.)

But, Lets help keep main Gimp bloatware-free and free/opened-source, instead of adding features only a small percentage(%) would find really useful/needed.

"In order to succeed, your desire for success should be greater than fear of failure." BC
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Dec 17, 2013, 13:30
Post: #12
RE: Funding new features in gimp - what features would you choose?
Hi, no I am not him My name is Anna and I am a UK Free Software activist. This is my free software blog http://blogs.fsfe.org/anna.morris/. I don't think I know FalenAngel personally either, that I know of, and so I find it positive to see other people talking about this project.

Anyway, as I have said, I am not diverting funds away from anywhere, this feature is being made by a core dev (not a "third party" and the software made is free software. Also, the 5% that the crowd funding site gets for running costs is added on top of, rather than taken away from, the amount that the developer asks for.

I appreciate that some Free Software people have issues with one, some or all aspects of crowdunding and/or feature-by-feature and/or bounties funding. However, there are many people, free software developers and users alike, who do not share these views.

As I have also said, there is no reason that road-mapped features can't be funded this way too, indeed there is a good chance that some of them will do. This is just another, additional great way to help support the gimp financially.

As a gimp user and free software campaigner I welcome this.
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Dec 19, 2013, 11:54
Post: #13
RE: Funding new features in gimp - what features would you choose?
(Dec 17, 2013 13:30)gingerling Wrote:  Hi, no I am not him My name is Anna and I am a UK Free Software activist. This is my free software blog http://blogs.fsfe.org/anna.morris/. I don't think I know FalenAngel personally either, that I know of, and so I find it positive to see other people talking about this project.
...
As I have also said, there is no reason that road-mapped features can't be funded this way too, indeed there is a good chance that some of them will do. This is just another, additional great way to help support the gimp financially.

As a gimp user and free software campaigner I welcome this.

Ok, if crowdsource funding won't lead gimp to becoming a paid-program, after all its a free alternative to PS. Sorry for mistaking you for fallen lol!

I've seen a lot of starter up games that use crowdsourcing but the funding is usually towards a goal to be completed within a certain time frame (usually short) for one-time.

Could it be used again, to help fund an on-going project?
Just a couple things to research maybe.
Goodluck whatever happens.
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Dec 19, 2013, 17:51
Post: #14
RE: Funding new features in gimp - what features would you choose?
as ofnuts wrote, it is not a question of money - it is a question of manpower
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