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Copy texture colors

Nov 17, 2012, 19:46
Post: #1
Copy texture colors
Hello all,
I'm trying to create a high resolution version of a low resolution texture used in a game. I've found a pattern that I think is acceptable, from a real image.
Now the question is this: how can I colorize the large image to that it is as resemblant as possible to the original one? I've tryed a simple colorize, but the result is not so good...
Can someone help me? Any idea?

Original texture:
http://www.marigraficapsp.com/BROCK2.png

The image to be colorized:

http://www.marigraficapsp.com/brick.jpg

John
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Nov 17, 2012, 20:22
Post: #2
RE: Copy texture colors
Im sort of a newbie at Gimp, but I know a thing or two about colorizing.

First off, they honestly look pretty much the same except that the one from the game is a bit darker. If you're on a mac, I could tell you how to use Preview to match them up. But if on Gimp colorizing didn't work, I can't help you much there.

PS, If you're not on a mac, I could colorize it for you then upload it to mediafire or imgur for you to download

Best of luck!
-Mc
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Nov 17, 2012, 21:19
Post: #3
RE: Copy texture colors
(Nov 17, 2012 19:46)johnfulgor Wrote:  Hello all,
I'm trying to create a high resolution version of a low resolution texture used in a game. I've found a pattern that I think is acceptable, from a real image.
Now the question is this: how can I colorize the large image to that it is as resemblant as possible to the original one? I've tryed a simple colorize, but the result is not so good...
Can someone help me? Any idea?

Original texture:
http://www.marigraficapsp.com/BROCK2.png

The image to be colorized:

http://www.marigraficapsp.com/brick.jpg

John
Part of your problem is that the natural bricks have different luminosity values.

To fix this:
1) duplicate the layer
2) Apply a heavy gaussisan blur to the top layer (I used 50)
3) Put the top layer in "grain extract" mode, this should give you a more uniform brick wall.

To colorify:
1) Layer/new from visible (so you keep your original layer around, in case it's needed later)
2) "Colors/Desaturate" (use "Luminosity")
3) Use the Color picker with a large radius to sample the color from the texture
4) Create a layer, filled with said color
5) Put under the desaturated brick wall
6) Put desaturated brick wall in Overlay mode

Now answering your questions on
https://Gimp-Forum.net
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