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Adding details?

Nov 27, 2013, 18:04
Post: #1
Adding details?
Alright, I'm working on a retexture for ArmA III, which adds British units to the game in MTP Camouflage.

So anyways, how would I, like, add a camouflage texture onto an object without neutralizing the details on it. (Like clothing textures and straps and such.) And I want to happen is for backpacks, the straps won't disappear or change color, but for helmets and plate carriers and such, the texture will stay there but will carry over onto the camouflage.

Second, how do I change colors on certain areas like the knees to add dirt and what ever on, but also keep the camouflage under it.

The only way I know how to retexture atm is to de-saturate the normal map, then color it to alpha and place it on my camo texture. From there I would do agonizing hours of taking the straps and such and placing it in the relatively correct place.
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Thank you.
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